What happens in a discovery sprint
Discovery runs in four movements. First, alignment: a workshop with the people who will own the product, to turn scattered opinions into a single problem statement and a short list of success measures. Second, research: structured conversations with the people who would actually use it, in the language they work in, focused on what they do today and where it hurts.
Third, we map assumptions. Every product idea rests on beliefs about the user, the process, the price and the technology. We list them, rank them by how badly the project suffers if they are wrong, and design the cheapest test for the top ones. Often that test is a clickable prototype put in front of real users, which costs a fraction of building the feature.
Fourth, we turn findings into a decision: what to build first, what to defer, what to drop, and what it costs in time and money. The output is a document you can hand to a board, an investor or a different development team.
